172 lines
4.3 KiB
C++
172 lines
4.3 KiB
C++
/*
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Open Tracker License
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Terms and Conditions
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Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice applies to all licensees
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and shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of Be Incorporated shall not be
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used in advertising or otherwise to promote the sale, use or other dealings in
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this Software without prior written authorization from Be Incorporated.
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Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered
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trademarks of Be Incorporated in the United States and other countries. Other
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brand product names are registered trademarks or trademarks of their respective
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holders.
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All rights reserved.
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*/
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#include "BarMenuTitle.h"
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#include <Bitmap.h>
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#include <ControlLook.h>
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#include <Debug.h>
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#include <Region.h>
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#include "BarApp.h"
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#include "BarView.h"
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#include "BarWindow.h"
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#include "DeskbarMenu.h"
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TBarMenuTitle::TBarMenuTitle(float width, float height, const BBitmap* icon,
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BMenu* menu, TBarView* barView)
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:
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BMenuItem(menu, new BMessage(B_REFS_RECEIVED)),
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fWidth(width),
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fHeight(height),
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fIcon(icon),
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fMenu(menu),
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fBarView(barView),
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fInitStatus(B_NO_INIT)
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{
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if (fIcon == NULL || fMenu == NULL || fBarView == NULL)
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fInitStatus = B_BAD_VALUE;
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else
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fInitStatus = B_OK;
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}
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TBarMenuTitle::~TBarMenuTitle()
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{
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}
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void
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TBarMenuTitle::SetContentSize(float width, float height)
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{
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fWidth = width;
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fHeight = height;
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}
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void
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TBarMenuTitle::GetContentSize(float* width, float* height)
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{
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*width = fWidth;
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*height = fHeight;
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}
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void
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TBarMenuTitle::Draw()
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{
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BMenu* menu = Menu();
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if (fInitStatus != B_OK || menu == NULL)
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return;
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BRect frame(Frame());
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rgb_color base = ui_color(B_MENU_BACKGROUND_COLOR);
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menu->PushState();
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BRect windowBounds = menu->Window()->Bounds();
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if (frame.right > windowBounds.right)
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frame.right = windowBounds.right;
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// fill in background
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if (IsSelected()) {
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be_control_look->DrawMenuItemBackground(menu, frame, frame, base,
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BControlLook::B_ACTIVATED);
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} else
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be_control_look->DrawButtonBackground(menu, frame, frame, base);
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menu->MovePenTo(ContentLocation());
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DrawContent();
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menu->PopState();
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}
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void
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TBarMenuTitle::DrawContent()
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{
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if (fInitStatus != B_OK)
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return;
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BMenu* menu = Menu();
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if (menu == NULL)
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return;
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menu->SetDrawingMode(B_OP_ALPHA);
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const BRect frame(Frame());
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BRect iconRect(fIcon->Bounds().OffsetToCopy(frame.LeftTop()));
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float widthOffset = rintf((frame.Width() - iconRect.Width()) / 2);
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float heightOffset = rintf((frame.Height() - iconRect.Height()) / 2);
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// cut-off the leaf
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bool isLeafMenu = dynamic_cast<TDeskbarMenu*>(fMenu) != NULL;
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if (isLeafMenu)
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iconRect.OffsetBy(widthOffset, frame.Height() - iconRect.Height() + 2);
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else
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iconRect.OffsetBy(widthOffset, heightOffset);
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// clip to menu item frame
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if (iconRect.Width() > frame.Width()) {
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float diff = iconRect.Width() - frame.Width();
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BRect mask(iconRect.InsetByCopy(floorf(diff / 2), 0));
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BRegion clipping(mask);
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menu->ConstrainClippingRegion(&clipping);
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}
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menu->DrawBitmapAsync(fIcon, iconRect);
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menu->ConstrainClippingRegion(NULL);
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}
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status_t
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TBarMenuTitle::Invoke(BMessage* message)
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{
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if (fInitStatus != B_OK || fBarView == NULL)
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return fInitStatus;
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BLooper* looper = fBarView->Looper();
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if (looper->Lock()) {
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// tell barview to add the refs to the deskbar menu
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fBarView->HandleDeskbarMenu(NULL);
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looper->Unlock();
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}
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return BMenuItem::Invoke(message);
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}
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