haiku/headers/private/shared/RWLocker.h

138 lines
5.6 KiB
C++

/*
* Copyright 2006, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* IngoWeinhold <bonefish@cs.tu-berlin.de>
*/
// This class provides a reader/writer locking mechanism:
// * A writer needs an exclusive lock.
// * For a reader a non-exclusive lock to be shared with other readers is
// sufficient.
// * The ownership of a lock is bound to the thread that requested the lock;
// the same thread has to call Unlock() later.
// * Nested locking is supported: a number of XXXLock() calls needs to be
// bracketed by the same number of XXXUnlock() calls.
// * The lock acquiration strategy is fair: a lock applicant needs to wait
// only for those threads that already own a lock or requested one before
// the current thread. No one can overtake. E.g. if a thread owns a read
// lock, another one is waiting for a write lock, then a third one
// requesting a read lock has to wait until the write locker is done.
// This does not hold for threads that already own a lock (nested locking).
// A read lock owner is immediately granted another read lock and a write
// lock owner another write or a read lock.
// * A write lock owner is allowed to request a read lock and a read lock
// owner a write lock. While the first case is not problematic, the
// second one needs some further explanation: A read lock owner requesting
// a write lock temporarily looses its read lock(s) until the write lock
// is granted. Otherwise two read lock owning threads trying to get
// write locks at the same time would dead lock each other. The only
// problem with this solution is, that the write lock acquiration must
// not fail, because in that case the thread could not be given back
// its read lock(s), since another thread may have been given a write lock
// in the mean time. Fortunately locking can fail only either, if the
// locker has been deleted, or, if a timeout occured. Therefore
// WriteLockWithTimeout() immediatlely returns with a B_WOULD_BLOCK error
// code, if the caller already owns a read lock (but no write lock) and
// another thread already owns or has requested a read or write lock.
// * Calls to read and write locking methods may interleave arbitrarily,
// e.g.: ReadLock(); WriteLock(); ReadUnlock(); WriteUnlock();
//
// Important note: Read/WriteLock() can fail only, if the locker has been
// deleted. However, it is NOT save to invoke any method on a deleted
// locker object.
//
// Implementation details:
// A locker needs three semaphores (a BLocker and two semaphores): one
// to protect the lockers data, one as a reader/writer mutex (to be
// acquired by each writer and the first reader) and one for queueing
// waiting readers and writers. The simplified locking/unlocking
// algorithm is the following:
//
// writer reader
// queue.acquire() queue.acquire()
// mutex.acquire() if (first reader) mutex.acquire()
// queue.release() queue.release()
// ... ...
// mutex.release() if (last reader) mutex.release()
//
// One thread at maximum waits at the mutex, the others at the queueing
// semaphore. Unfortunately features as nested locking and timeouts make
// things more difficult. Therefore readers as well as writers need to check
// whether they already own a lock before acquiring the queueing semaphore.
// The data for the readers are stored in a list of ReadLockInfo structures;
// the writer data are stored in some special fields. /fReaderCount/ and
// /fWriterCount/ contain the total count of unbalanced Read/WriteLock()
// calls, /fWriterReaderCount/ and /fWriterWriterCount/ only from those of
// the current write lock owner (/fWriter/). To be a bit more precise:
// /fWriterReaderCount/ is not contained in /fReaderCount/, but
// /fWriterWriterCount/ is contained in /fWriterCount/. Therefore
// /fReaderCount/ can be considered to be the count of true reader's read
// locks.
#ifndef RW_LOCKER_H
#define RW_LOCKER_H
#include <List.h>
#include <Locker.h>
#include "AutoLocker.h"
class RWLocker {
public:
RWLocker();
RWLocker(const char* name);
virtual ~RWLocker();
bool ReadLock();
status_t ReadLockWithTimeout(bigtime_t timeout);
void ReadUnlock();
bool IsReadLocked() const;
bool WriteLock();
status_t WriteLockWithTimeout(bigtime_t timeout);
void WriteUnlock();
bool IsWriteLocked() const;
private:
struct ReadLockInfo;
struct Benaphore {
sem_id semaphore;
int32 counter;
};
private:
void _Init(const char* name);
status_t _ReadLock(bigtime_t timeout);
status_t _WriteLock(bigtime_t timeout);
int32 _AddReadLockInfo(ReadLockInfo* info);
int32 _NewReadLockInfo(thread_id thread,
int32 count = 1);
void _DeleteReadLockInfo(int32 index);
ReadLockInfo* _ReadLockInfoAt(int32 index) const;
int32 _IndexOf(thread_id thread) const;
static status_t _AcquireBenaphore(Benaphore& benaphore,
bigtime_t timeout);
static void _ReleaseBenaphore(Benaphore& benaphore);
private:
mutable BLocker fLock; // data lock
Benaphore fMutex; // critical code mutex
Benaphore fQueue; // queueing semaphore
int32 fReaderCount; // total count...
int32 fWriterCount; // total count...
BList fReadLockInfos;
thread_id fWriter; // current write lock owner
int32 fWriterWriterCount; // write lock owner count
int32 fWriterReaderCount; // writer read lock owner
// count
};
typedef AutoLocker<RWLocker, AutoLockerReadLocking<RWLocker> > AutoReadLocker;
typedef AutoLocker<RWLocker, AutoLockerWriteLocking<RWLocker> > AutoWriteLocker;
#endif // RW_LOCKER_H