haiku/src/apps/tv/MainWin.cpp

1289 lines
33 KiB
C++

/*
* Copyright (c) 2004-2007 Marcus Overhagen <marcus@overhagen.de>
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify,
* merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "MainWin.h"
#include "MainApp.h"
#include "Controller.h"
#include "config.h"
#include "DeviceRoster.h"
#include <stdio.h>
#include <string.h>
#include <Application.h>
#include <Alert.h>
#include <Menu.h>
#include <MenuBar.h>
#include <MenuItem.h>
#include <Messenger.h>
#include <PopUpMenu.h>
#include <Screen.h>
#include <String.h>
#include <View.h>
#undef B_TRANSLATION_CONTEXT
#define B_TRANSLATION_CONTEXT "MainWin"
B_TRANSLATE_MARK_VOID("TV");
B_TRANSLATE_MARK_VOID("unknown");
B_TRANSLATE_MARK_VOID("DVB - Digital Video Broadcasting TV");
enum
{
M_DUMMY = 0x100,
M_FILE_QUIT,
M_SCALE_TO_NATIVE_SIZE,
M_TOGGLE_FULLSCREEN,
M_TOGGLE_NO_BORDER,
M_TOGGLE_NO_MENU,
M_TOGGLE_NO_BORDER_NO_MENU,
M_TOGGLE_ALWAYS_ON_TOP,
M_TOGGLE_KEEP_ASPECT_RATIO,
M_PREFERENCES,
M_CHANNEL_NEXT,
M_CHANNEL_PREV,
M_VOLUME_UP,
M_VOLUME_DOWN,
M_ASPECT_100000_1,
M_ASPECT_106666_1,
M_ASPECT_109091_1,
M_ASPECT_141176_1,
M_ASPECT_720_576,
M_ASPECT_704_576,
M_ASPECT_544_576,
M_SELECT_INTERFACE = 0x00000800,
M_SELECT_INTERFACE_END = 0x00000fff,
M_SELECT_CHANNEL = 0x00010000,
M_SELECT_CHANNEL_END = 0x000fffff,
// this limits possible channel count to 0xeffff = 983039
};
//#define printf(a...)
MainWin::MainWin(BRect frame_rect)
:
BWindow(frame_rect, B_TRANSLATE_SYSTEM_NAME(NAME), B_TITLED_WINDOW,
B_ASYNCHRONOUS_CONTROLS /* | B_WILL_ACCEPT_FIRST_CLICK */)
, fController(new Controller)
, fIsFullscreen(false)
, fKeepAspectRatio(true)
, fAlwaysOnTop(false)
, fNoMenu(false)
, fNoBorder(false)
, fSourceWidth(720)
, fSourceHeight(576)
, fWidthScale(1.0)
, fHeightScale(1.0)
, fMouseDownTracking(false)
, fFrameResizedTriggeredAutomatically(false)
, fIgnoreFrameResized(false)
, fFrameResizedCalled(true)
{
BRect rect = Bounds();
// background
fBackground = new BView(rect, "background", B_FOLLOW_ALL,
B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE);
fBackground->SetViewColor(0,0,0);
AddChild(fBackground);
// menu
fMenuBar = new BMenuBar(fBackground->Bounds(), "menu");
CreateMenu();
fBackground->AddChild(fMenuBar);
fMenuBar->ResizeToPreferred();
fMenuBarHeight = (int)fMenuBar->Frame().Height() + 1;
fMenuBar->SetResizingMode(B_FOLLOW_TOP | B_FOLLOW_LEFT_RIGHT);
// video view
BRect video_rect = BRect(0, fMenuBarHeight, rect.right, rect.bottom);
fVideoView = new VideoView(video_rect, "video display", B_FOLLOW_ALL,
B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE);
fBackground->AddChild(fVideoView);
fVideoView->MakeFocus();
// SetSizeLimits(fControlViewMinWidth - 1, 32767,
// fMenuBarHeight + fControlViewHeight - 1, fMenuBarHeight
// + fControlViewHeight - 1);
// SetSizeLimits(320 - 1, 32767, 240 + fMenuBarHeight - 1, 32767);
SetSizeLimits(0, 32767, fMenuBarHeight - 1, 32767);
fController->SetVideoView(fVideoView);
fController->SetVideoNode(fVideoView->Node());
fVideoView->IsOverlaySupported();
SetupInterfaceMenu();
SelectInitialInterface();
SetInterfaceMenuMarker();
SetupChannelMenu();
SetChannelMenuMarker();
VideoFormatChange(fSourceWidth, fSourceHeight, fWidthScale, fHeightScale);
CenterOnScreen();
}
MainWin::~MainWin()
{
printf("MainWin::~MainWin\n");
fController->DisconnectInterface();
delete fController;
}
void
MainWin::CreateMenu()
{
fFileMenu = new BMenu(B_TRANSLATE(NAME));
fChannelMenu = new BMenu(B_TRANSLATE("Channel"));
fInterfaceMenu = new BMenu(B_TRANSLATE("Interface"));
fSettingsMenu = new BMenu(B_TRANSLATE("Settings"));
fDebugMenu = new BMenu(B_TRANSLATE("Debug"));
fMenuBar->AddItem(fFileMenu);
fMenuBar->AddItem(fChannelMenu);
fMenuBar->AddItem(fInterfaceMenu);
fMenuBar->AddItem(fSettingsMenu);
fMenuBar->AddItem(fDebugMenu);
fFileMenu->AddItem(new BMenuItem(B_TRANSLATE("Quit"),
new BMessage(M_FILE_QUIT), 'Q', B_COMMAND_KEY));
/*
fChannelMenu->AddItem(new BMenuItem(B_TRANSLATE("Next channel"),
new BMessage(M_CHANNEL_NEXT), '+', B_COMMAND_KEY));
fChannelMenu->AddItem(new BMenuItem(B_TRANSLATE("Previous channel"),
new BMessage(M_CHANNEL_PREV), '-', B_COMMAND_KEY));
fChannelMenu->AddSeparatorItem();
fChannelMenu->AddItem(new BMenuItem("RTL", new BMessage(M_DUMMY), '0',
B_COMMAND_KEY));
fChannelMenu->AddItem(new BMenuItem("Pro7", new BMessage(M_DUMMY), '1',
B_COMMAND_KEY));
fInterfaceMenu->AddItem(new BMenuItem(B_TRANSLATE("none"),
new BMessage(M_DUMMY)));
fInterfaceMenu->AddItem(new BMenuItem(B_TRANSLATE("none 1"),
new BMessage(M_DUMMY)));
fInterfaceMenu->AddItem(new BMenuItem(B_TRANSLATE("none 2"),
new BMessage(M_DUMMY)));
*/
fSettingsMenu->AddItem(new BMenuItem(B_TRANSLATE("Scale to native size"),
new BMessage(M_SCALE_TO_NATIVE_SIZE), 'N', B_COMMAND_KEY));
fSettingsMenu->AddItem(new BMenuItem(B_TRANSLATE("Full screen"),
new BMessage(M_TOGGLE_FULLSCREEN), 'F', B_COMMAND_KEY));
fSettingsMenu->AddSeparatorItem();
fSettingsMenu->AddItem(new BMenuItem(B_TRANSLATE("No menu"),
new BMessage(M_TOGGLE_NO_MENU), 'M', B_COMMAND_KEY));
fSettingsMenu->AddItem(new BMenuItem(B_TRANSLATE("No border"),
new BMessage(M_TOGGLE_NO_BORDER), 'B', B_COMMAND_KEY));
fSettingsMenu->AddItem(new BMenuItem(B_TRANSLATE("Always on top"),
new BMessage(M_TOGGLE_ALWAYS_ON_TOP), 'T', B_COMMAND_KEY));
fSettingsMenu->AddItem(new BMenuItem(B_TRANSLATE("Keep aspect ratio"),
new BMessage(M_TOGGLE_KEEP_ASPECT_RATIO), 'K', B_COMMAND_KEY));
fSettingsMenu->AddSeparatorItem();
fSettingsMenu->AddItem(new BMenuItem(B_TRANSLATE("Settings" B_UTF8_ELLIPSIS)
, new BMessage(M_PREFERENCES), ',', B_COMMAND_KEY));
const char* pixel_ratio = B_TRANSLATE("pixel aspect ratio");
BString str1 = pixel_ratio;
str1 << " 1.00000:1";
fDebugMenu->AddItem(new BMenuItem(str1.String(),
new BMessage(M_ASPECT_100000_1)));
BString str2 = pixel_ratio;
str2 << " 1.06666:1";
fDebugMenu->AddItem(new BMenuItem(str2.String(),
new BMessage(M_ASPECT_106666_1)));
BString str3 = pixel_ratio;
str3 << " 1.09091:1";
fDebugMenu->AddItem(new BMenuItem(str3.String(),
new BMessage(M_ASPECT_109091_1)));
BString str4 = pixel_ratio;
str4 << " 1.41176:1";
fDebugMenu->AddItem(new BMenuItem(str4.String(),
new BMessage(M_ASPECT_141176_1)));
fDebugMenu->AddItem(new BMenuItem(B_TRANSLATE(
"force 720 x 576, display aspect 4:3"),
new BMessage(M_ASPECT_720_576)));
fDebugMenu->AddItem(new BMenuItem(B_TRANSLATE(
"force 704 x 576, display aspect 4:3"),
new BMessage(M_ASPECT_704_576)));
fDebugMenu->AddItem(new BMenuItem(B_TRANSLATE(
"force 544 x 576, display aspect 4:3"),
new BMessage(M_ASPECT_544_576)));
fSettingsMenu->ItemAt(1)->SetMarked(fIsFullscreen);
fSettingsMenu->ItemAt(3)->SetMarked(fNoMenu);
fSettingsMenu->ItemAt(4)->SetMarked(fNoBorder);
fSettingsMenu->ItemAt(5)->SetMarked(fAlwaysOnTop);
fSettingsMenu->ItemAt(6)->SetMarked(fKeepAspectRatio);
fSettingsMenu->ItemAt(8)->SetEnabled(false);
// XXX disable unused preference menu
}
void
MainWin::SetupInterfaceMenu()
{
fInterfaceMenu->RemoveItems(0, fInterfaceMenu->CountItems(), true);
fInterfaceMenu->AddItem(new BMenuItem(B_TRANSLATE("None"),
new BMessage(M_SELECT_INTERFACE)));
int count = gDeviceRoster->DeviceCount();
if (count > 0)
fInterfaceMenu->AddSeparatorItem();
for (int i = 0; i < count; i++) {
// 1 gets subtracted in MessageReceived, so -1 is Interface None,
// and 0 == Interface 0 in SelectInterface()
fInterfaceMenu->AddItem(new BMenuItem(gDeviceRoster->DeviceName(i),
new BMessage(M_SELECT_INTERFACE + i + 1)));
}
}
void
MainWin::SetupChannelMenu()
{
fChannelMenu->RemoveItems(0, fChannelMenu->CountItems(), true);
int interface = fController->CurrentInterface();
printf("MainWin::SetupChannelMenu: interface %d\n", interface);
int channels = fController->ChannelCount();
if (channels == 0) {
fChannelMenu->AddItem(new BMenuItem(B_TRANSLATE("None"),
new BMessage(M_DUMMY)));
} else {
fChannelMenu->AddItem(new BMenuItem(B_TRANSLATE("Next channel"),
new BMessage(M_CHANNEL_NEXT), '+', B_COMMAND_KEY));
fChannelMenu->AddItem(new BMenuItem(B_TRANSLATE("Previous channel"),
new BMessage(M_CHANNEL_PREV), '-', B_COMMAND_KEY));
fChannelMenu->AddSeparatorItem();
}
for (int i = 0; i < channels; i++) {
BString string;
string.SetToFormat("%s%d %s", (i < 9) ? " " : "", i + 1,
fController->ChannelName(i));
fChannelMenu->AddItem(new BMenuItem(string,
new BMessage(M_SELECT_CHANNEL + i)));
}
}
void
MainWin::SetInterfaceMenuMarker()
{
BMenuItem *item;
int interface = fController->CurrentInterface();
printf("MainWin::SetInterfaceMenuMarker: interface %d\n", interface);
// remove old marker
item = fInterfaceMenu->FindMarked();
if (item)
item->SetMarked(false);
// set new marker
int index = (interface < 0) ? 0 : interface + 2;
item = fInterfaceMenu->ItemAt(index);
if (item)
item->SetMarked(true);
}
void
MainWin::SetChannelMenuMarker()
{
BMenuItem *item;
int channel = fController->CurrentChannel();
printf("MainWin::SetChannelMenuMarker: channel %d\n", channel);
// remove old marker
item = fChannelMenu->FindMarked();
if (item)
item->SetMarked(false);
// set new marker
int index = (channel < 0) ? 0 : channel + 3;
item = fChannelMenu->ItemAt(index);
if (item)
item->SetMarked(true);
}
void
MainWin::SelectChannel(int i)
{
printf("MainWin::SelectChannel %d\n", i);
if (B_OK != fController->SelectChannel(i))
return;
SetChannelMenuMarker();
}
void
MainWin::SelectInterface(int i)
{
printf("MainWin::SelectInterface %d\n", i);
printf(" CurrentInterface %d\n", fController->CurrentInterface());
printf(" CurrentChannel %d\n", fController->CurrentChannel());
// i = -1 means "None"
if (i < 0) {
fController->DisconnectInterface();
goto done;
}
if (!fController->IsInterfaceAvailable(i)) {
BString s;
s << B_TRANSLATE("Error, interface is busy:\n\n");
s << gDeviceRoster->DeviceName(i);
BAlert* alert = new BAlert("error", s.String(), B_TRANSLATE("OK"));
alert->SetFlags(alert->Flags() | B_CLOSE_ON_ESCAPE);
alert->Go();
return;
}
fController->DisconnectInterface();
if (fController->ConnectInterface(i) != B_OK) {
BString s;
s << B_TRANSLATE("Error, connecting to interface failed:\n\n");
s << gDeviceRoster->DeviceName(i);
BAlert* alert = new BAlert("error", s.String(), B_TRANSLATE("OK"));
alert->SetFlags(alert->Flags() | B_CLOSE_ON_ESCAPE);
alert->Go();
}
done:
printf("MainWin::SelectInterface done:\n");
printf(" CurrentInterface %d\n", fController->CurrentInterface());
printf(" CurrentChannel %d\n", fController->CurrentChannel());
SetInterfaceMenuMarker();
SetupChannelMenu();
SetChannelMenuMarker();
}
void
MainWin::SelectInitialInterface()
{
printf("MainWin::SelectInitialInterface enter\n");
int count = gDeviceRoster->DeviceCount();
for (int i = 0; i < count; i++) {
if (fController->IsInterfaceAvailable(i)
&& B_OK == fController->ConnectInterface(i)) {
printf("MainWin::SelectInitialInterface connected to interface "
"%d\n", i);
break;
}
}
printf("MainWin::SelectInitialInterface leave\n");
}
bool
MainWin::QuitRequested()
{
be_app->PostMessage(B_QUIT_REQUESTED);
return true;
}
void
MainWin::MouseDown(BMessage *msg)
{
BPoint screen_where;
uint32 buttons = msg->FindInt32("buttons");
// On Zeta, only "screen_where" is relyable, "where" and "be:view_where"
// seem to be broken
if (B_OK != msg->FindPoint("screen_where", &screen_where)) {
// Workaround for BeOS R5, it has no "screen_where"
fVideoView->GetMouse(&screen_where, &buttons, false);
fVideoView->ConvertToScreen(&screen_where);
}
// msg->PrintToStream();
// if (1 == msg->FindInt32("buttons") && msg->FindInt32("clicks") == 1) {
if (1 == buttons && msg->FindInt32("clicks") % 2 == 0) {
BRect r(screen_where.x - 1, screen_where.y - 1, screen_where.x + 1,
screen_where.y + 1);
if (r.Contains(fMouseDownMousePos)) {
PostMessage(M_TOGGLE_FULLSCREEN);
return;
}
}
if (2 == buttons && msg->FindInt32("clicks") % 2 == 0) {
BRect r(screen_where.x - 1, screen_where.y - 1, screen_where.x + 1,
screen_where.y + 1);
if (r.Contains(fMouseDownMousePos)) {
PostMessage(M_TOGGLE_NO_BORDER_NO_MENU);
return;
}
}
/*
// very broken in Zeta:
fMouseDownMousePos = fVideoView->ConvertToScreen(
msg->FindPoint("where"));
*/
fMouseDownMousePos = screen_where;
fMouseDownWindowPos = Frame().LeftTop();
if (buttons == 1 && !fIsFullscreen) {
// start mouse tracking
fVideoView->SetMouseEventMask(B_POINTER_EVENTS | B_NO_POINTER_HISTORY
/* | B_LOCK_WINDOW_FOCUS */);
fMouseDownTracking = true;
}
// pop up a context menu if right mouse button is down for 200 ms
if ((buttons & 2) == 0)
return;
bigtime_t start = system_time();
bigtime_t delay = 200000;
BPoint location;
do {
fVideoView->GetMouse(&location, &buttons);
if ((buttons & 2) == 0)
break;
snooze(1000);
} while (system_time() - start < delay);
if (buttons & 2)
ShowContextMenu(screen_where);
}
void
MainWin::MouseMoved(BMessage *msg)
{
// msg->PrintToStream();
BPoint mousePos;
uint32 buttons = msg->FindInt32("buttons");
if (1 == buttons && fMouseDownTracking && !fIsFullscreen) {
/*
// very broken in Zeta:
BPoint mousePos = msg->FindPoint("where");
printf("view where: %.0f, %.0f => ", mousePos.x, mousePos.y);
fVideoView->ConvertToScreen(&mousePos);
*/
// On Zeta, only "screen_where" is relyable, "where" and
// "be:view_where" seem to be broken
if (B_OK != msg->FindPoint("screen_where", &mousePos)) {
// Workaround for BeOS R5, it has no "screen_where"
fVideoView->GetMouse(&mousePos, &buttons, false);
fVideoView->ConvertToScreen(&mousePos);
}
// printf("screen where: %.0f, %.0f => ", mousePos.x, mousePos.y);
float delta_x = mousePos.x - fMouseDownMousePos.x;
float delta_y = mousePos.y - fMouseDownMousePos.y;
float x = fMouseDownWindowPos.x + delta_x;
float y = fMouseDownWindowPos.y + delta_y;
// printf("move window to %.0f, %.0f\n", x, y);
MoveTo(x, y);
}
}
void
MainWin::MouseUp(BMessage *msg)
{
// msg->PrintToStream();
fMouseDownTracking = false;
}
void
MainWin::ShowContextMenu(const BPoint &screen_point)
{
printf("Show context menu\n");
BPopUpMenu *menu = new BPopUpMenu("context menu", false, false);
BMenuItem *item;
menu->AddItem(new BMenuItem(B_TRANSLATE("Scale to native size"),
new BMessage(M_SCALE_TO_NATIVE_SIZE), 'N', B_COMMAND_KEY));
menu->AddItem(item = new BMenuItem(B_TRANSLATE("Full screen"),
new BMessage(M_TOGGLE_FULLSCREEN), 'F', B_COMMAND_KEY));
item->SetMarked(fIsFullscreen);
menu->AddSeparatorItem();
menu->AddItem(item = new BMenuItem(B_TRANSLATE("No menu"),
new BMessage(M_TOGGLE_NO_MENU), 'M', B_COMMAND_KEY));
item->SetMarked(fNoMenu);
menu->AddItem(item = new BMenuItem(B_TRANSLATE("No border"),
new BMessage(M_TOGGLE_NO_BORDER), 'B', B_COMMAND_KEY));
item->SetMarked(fNoBorder);
menu->AddItem(item = new BMenuItem(B_TRANSLATE("Always on top"),
new BMessage(M_TOGGLE_ALWAYS_ON_TOP), 'T', B_COMMAND_KEY));
item->SetMarked(fAlwaysOnTop);
menu->AddItem(item = new BMenuItem(B_TRANSLATE("Keep aspect ratio"),
new BMessage(M_TOGGLE_KEEP_ASPECT_RATIO), 'K', B_COMMAND_KEY));
item->SetMarked(fKeepAspectRatio);
menu->AddSeparatorItem();
menu->AddItem(new BMenuItem(B_TRANSLATE("Quit"),
new BMessage(M_FILE_QUIT), 'Q', B_COMMAND_KEY));
menu->AddSeparatorItem();
const char* pixel_aspect = "pixel aspect ratio";
BString str1 = pixel_aspect;
str1 << " 1.00000:1";
menu->AddItem(new BMenuItem(str1.String(),
new BMessage(M_ASPECT_100000_1)));
BString str2 = pixel_aspect;
str2 << " 1.06666:1";
menu->AddItem(new BMenuItem(str2.String(),
new BMessage(M_ASPECT_106666_1)));
BString str3 = pixel_aspect;
str3 << " 1.09091:1";
menu->AddItem(new BMenuItem(str3.String(),
new BMessage(M_ASPECT_109091_1)));
BString str4 = pixel_aspect;
str4 << " 1.41176:1";
menu->AddItem(new BMenuItem(str4.String(),
new BMessage(M_ASPECT_141176_1)));
menu->AddItem(new BMenuItem(B_TRANSLATE(
"force 720 x 576, display aspect 4:3"),
new BMessage(M_ASPECT_720_576)));
menu->AddItem(new BMenuItem(B_TRANSLATE(
"force 704 x 576, display aspect 4:3"),
new BMessage(M_ASPECT_704_576)));
menu->AddItem(new BMenuItem(B_TRANSLATE(
"force 544 x 576, display aspect 4:3"),
new BMessage(M_ASPECT_544_576)));
menu->SetTargetForItems(this);
BRect r(screen_point.x - 5, screen_point.y - 5, screen_point.x + 5,
screen_point.y + 5);
menu->Go(screen_point, true, true, r, true);
}
void
MainWin::VideoFormatChange(int width, int height, float width_scale,
float height_scale)
{
// called when video format or aspect ratio changes
printf("VideoFormatChange enter: width %d, height %d, width_scale %.6f, "
"height_scale %.6f\n", width, height, width_scale, height_scale);
if (width_scale < 1.0 && height_scale >= 1.0) {
width_scale = 1.0 / width_scale;
height_scale = 1.0 / height_scale;
printf("inverting! new values: width_scale %.6f, height_scale %.6f\n",
width_scale, height_scale);
}
fSourceWidth = width;
fSourceHeight = height;
fWidthScale = width_scale;
fHeightScale = height_scale;
// ResizeWindow(Bounds().Width() + 1, Bounds().Height() + 1, true);
if (fIsFullscreen) {
AdjustFullscreenRenderer();
} else {
AdjustWindowedRenderer(false);
}
printf("VideoFormatChange leave\n");
}
void
MainWin::Zoom(BPoint rec_position, float rec_width, float rec_height)
{
PostMessage(M_TOGGLE_FULLSCREEN);
}
void
MainWin::FrameResized(float new_width, float new_height)
{
// called when the window got resized
fFrameResizedCalled = true;
if (new_width != Bounds().Width() || new_height != Bounds().Height()) {
debugger("size wrong\n");
}
printf("FrameResized enter: new_width %.0f, new_height %.0f, bounds width "
"%.0f, bounds height %.0f\n", new_width, new_height, Bounds().Width(),
Bounds().Height());
if (fIsFullscreen) {
printf("FrameResized in fullscreen mode\n");
fIgnoreFrameResized = false;
AdjustFullscreenRenderer();
} else {
if (fFrameResizedTriggeredAutomatically) {
fFrameResizedTriggeredAutomatically = false;
printf("FrameResized triggered automatically\n");
fIgnoreFrameResized = false;
AdjustWindowedRenderer(false);
} else {
printf("FrameResized by user in window mode\n");
if (fIgnoreFrameResized) {
fIgnoreFrameResized = false;
printf("FrameResized ignored\n");
return;
}
AdjustWindowedRenderer(true);
}
}
printf("FrameResized leave\n");
}
void
MainWin::UpdateWindowTitle()
{
BString title;
title.SetToFormat("%s - %d x %d, %.3f:%.3f => %.0f x %.0f",
B_TRANSLATE_SYSTEM_NAME(NAME),
fSourceWidth, fSourceHeight, fWidthScale, fHeightScale,
fVideoView->Bounds().Width() + 1, fVideoView->Bounds().Height() + 1);
SetTitle(title);
}
void
MainWin::AdjustFullscreenRenderer()
{
// n.b. we don't have a menu in fullscreen mode!
if (fKeepAspectRatio) {
// Keep aspect ratio, place render inside
// the background area (may create black bars).
float max_width = fBackground->Bounds().Width() + 1.0f;
float max_height = fBackground->Bounds().Height() + 1.0f;
float scaled_width = fSourceWidth * fWidthScale;
float scaled_height = fSourceHeight * fHeightScale;
float factor = min_c(max_width / scaled_width, max_height
/ scaled_height);
int render_width = int(scaled_width * factor);
int render_height = int(scaled_height * factor);
int x_ofs = (int(max_width) - render_width) / 2;
int y_ofs = (int(max_height) - render_height) / 2;
printf("AdjustFullscreenRenderer: background %.1f x %.1f, src video "
"%d x %d, scaled video %.3f x %.3f, factor %.3f, render %d x %d, "
"x-ofs %d, y-ofs %d\n", max_width, max_height, fSourceWidth,
fSourceHeight, scaled_width, scaled_height, factor, render_width,
render_height, x_ofs, y_ofs);
fVideoView->MoveTo(x_ofs, y_ofs);
fVideoView->ResizeTo(render_width - 1, render_height - 1);
} else {
printf("AdjustFullscreenRenderer: using whole background area\n");
// no need to keep aspect ratio, make
// render cover the whole background
fVideoView->MoveTo(0, 0);
fVideoView->ResizeTo(fBackground->Bounds().Width(),
fBackground->Bounds().Height());
}
}
void
MainWin::AdjustWindowedRenderer(bool user_resized)
{
printf("AdjustWindowedRenderer enter - user_resized %d\n", user_resized);
// In windowed mode, the renderer always covers the
// whole background, accounting for the menu
fVideoView->MoveTo(0, fNoMenu ? 0 : fMenuBarHeight);
fVideoView->ResizeTo(fBackground->Bounds().Width(),
fBackground->Bounds().Height() - (fNoMenu ? 0 : fMenuBarHeight));
if (fKeepAspectRatio) {
// To keep the aspect ratio correct, we
// do resize the window as required
float max_width = Bounds().Width() + 1.0f;
float max_height = Bounds().Height() + 1.0f - (fNoMenu ? 0
: fMenuBarHeight);
float scaled_width = fSourceWidth * fWidthScale;
float scaled_height = fSourceHeight * fHeightScale;
if (!user_resized && (scaled_width > max_width
|| scaled_height > max_height)) {
// A format switch occured, and the window was
// smaller then the video source. As it was not
// initiated by the user resizing the window, we
// enlarge the window to fit the video.
fIgnoreFrameResized = true;
ResizeTo(scaled_width - 1, scaled_height - 1
+ (fNoMenu ? 0 : fMenuBarHeight));
// Sync();
return;
}
float display_aspect_ratio = scaled_width / scaled_height;
int new_width = int(max_width);
int new_height = int(max_width / display_aspect_ratio + 0.5);
printf("AdjustWindowedRenderer: old display %d x %d, src video "
"%d x %d, scaled video %.3f x %.3f, aspect ratio %.3f, new "
"display %d x %d\n", int(max_width), int(max_height),
fSourceWidth, fSourceHeight, scaled_width, scaled_height,
display_aspect_ratio, new_width, new_height);
fIgnoreFrameResized = true;
ResizeTo(new_width - 1, new_height - 1 + (fNoMenu ? 0
: fMenuBarHeight));
// Sync();
}
printf("AdjustWindowedRenderer leave\n");
}
void
MainWin::ToggleNoBorderNoMenu()
{
if (!fNoMenu && fNoBorder) {
// if no border, switch of menu, too
PostMessage(M_TOGGLE_NO_MENU);
} else
if (fNoMenu && !fNoBorder) {
// if no menu, switch of border, too
PostMessage(M_TOGGLE_NO_BORDER);
} else {
// both are either on or off, toggle both
PostMessage(M_TOGGLE_NO_MENU);
PostMessage(M_TOGGLE_NO_BORDER);
}
}
void
MainWin::ToggleFullscreen()
{
printf("ToggleFullscreen enter\n");
if (!fFrameResizedCalled) {
printf("ToggleFullscreen - ignoring, as FrameResized wasn't called "
"since last switch\n");
return;
}
fFrameResizedCalled = false;
fIsFullscreen = !fIsFullscreen;
if (fIsFullscreen) {
// switch to fullscreen
// Sync here is probably not required
// Sync();
fSavedFrame = Frame();
printf("saving current frame: %d %d %d %d\n", int(fSavedFrame.left),
int(fSavedFrame.top), int(fSavedFrame.right),
int(fSavedFrame.bottom));
BScreen screen(this);
BRect rect(screen.Frame());
Hide();
if (!fNoMenu) {
// if we have a menu, remove it now
fMenuBar->Hide();
}
fFrameResizedTriggeredAutomatically = true;
MoveTo(rect.left, rect.top);
ResizeTo(rect.Width(), rect.Height());
Show();
// Sync();
} else {
// switch back from full screen mode
Hide();
// if we need a menu, show it now
if (!fNoMenu) {
fMenuBar->Show();
}
fFrameResizedTriggeredAutomatically = true;
MoveTo(fSavedFrame.left, fSavedFrame.top);
ResizeTo(fSavedFrame.Width(), fSavedFrame.Height());
Show();
// We *must* make sure that the window is at
// the correct position before continuing, or
// rapid fullscreen switching by holding down
// the TAB key will expose strange bugs.
// Never remove this Sync!
// Sync();
}
// FrameResized() will do the required adjustments
printf("ToggleFullscreen leave\n");
}
void
MainWin::ToggleNoMenu()
{
printf("ToggleNoMenu enter\n");
fNoMenu = !fNoMenu;
if (fIsFullscreen) {
// fullscreen is always without menu
printf("ToggleNoMenu leave, doing nothing, we are fullscreen\n");
return;
}
// fFrameResizedTriggeredAutomatically = true;
fIgnoreFrameResized = true;
if (fNoMenu) {
fMenuBar->Hide();
fVideoView->MoveTo(0, 0);
fVideoView->ResizeBy(0, fMenuBarHeight);
MoveBy(0, fMenuBarHeight);
ResizeBy(0, - fMenuBarHeight);
// Sync();
} else {
fMenuBar->Show();
fVideoView->MoveTo(0, fMenuBarHeight);
fVideoView->ResizeBy(0, -fMenuBarHeight);
MoveBy(0, - fMenuBarHeight);
ResizeBy(0, fMenuBarHeight);
// Sync();
}
printf("ToggleNoMenu leave\n");
}
void
MainWin::ToggleNoBorder()
{
printf("ToggleNoBorder enter\n");
fNoBorder = !fNoBorder;
// SetLook(fNoBorder ? B_NO_BORDER_WINDOW_LOOK : B_TITLED_WINDOW_LOOK);
SetLook(fNoBorder ? B_BORDERED_WINDOW_LOOK : B_TITLED_WINDOW_LOOK);
printf("ToggleNoBorder leave\n");
}
void
MainWin::ToggleAlwaysOnTop()
{
printf("ToggleAlwaysOnTop enter\n");
fAlwaysOnTop = !fAlwaysOnTop;
SetFeel(fAlwaysOnTop ? B_FLOATING_ALL_WINDOW_FEEL : B_NORMAL_WINDOW_FEEL);
printf("ToggleAlwaysOnTop leave\n");
}
void
MainWin::ToggleKeepAspectRatio()
{
printf("ToggleKeepAspectRatio enter\n");
fKeepAspectRatio = !fKeepAspectRatio;
fFrameResizedTriggeredAutomatically = true;
FrameResized(Bounds().Width(), Bounds().Height());
// if (fIsFullscreen) {
// AdjustFullscreenRenderer();
// } else {
// AdjustWindowedRenderer(false);
// }
printf("ToggleKeepAspectRatio leave\n");
}
/* Trap keys that are about to be send to background or renderer view.
* Return B_OK if it shouldn't be passed to the view
*/
status_t
MainWin::KeyDown(BMessage *msg)
{
// msg->PrintToStream();
uint32 key = msg->FindInt32("key");
uint32 raw_char = msg->FindInt32("raw_char");
uint32 modifiers = msg->FindInt32("modifiers");
printf("key 0x%" B_PRIx32 ", raw_char 0x%" B_PRIx32 ", modifiers 0x%" B_PRIx32 "\n", key, raw_char,
modifiers);
switch (raw_char) {
case B_SPACE:
PostMessage(M_TOGGLE_NO_BORDER_NO_MENU);
return B_OK;
case B_ESCAPE:
if (fIsFullscreen) {
PostMessage(M_TOGGLE_FULLSCREEN);
return B_OK;
} else
break;
case B_ENTER: // Enter / Return
if (modifiers & B_COMMAND_KEY) {
PostMessage(M_TOGGLE_FULLSCREEN);
return B_OK;
} else
break;
case B_TAB:
if ((modifiers & (B_COMMAND_KEY | B_CONTROL_KEY | B_OPTION_KEY
| B_MENU_KEY)) == 0) {
PostMessage(M_TOGGLE_FULLSCREEN);
return B_OK;
} else
break;
case B_UP_ARROW:
if (modifiers & B_COMMAND_KEY) {
PostMessage(M_CHANNEL_NEXT);
} else {
PostMessage(M_VOLUME_UP);
}
return B_OK;
case B_DOWN_ARROW:
if (modifiers & B_COMMAND_KEY) {
PostMessage(M_CHANNEL_PREV);
} else {
PostMessage(M_VOLUME_DOWN);
}
return B_OK;
case B_RIGHT_ARROW:
if (modifiers & B_COMMAND_KEY) {
PostMessage(M_VOLUME_UP);
} else {
PostMessage(M_CHANNEL_NEXT);
}
return B_OK;
case B_LEFT_ARROW:
if (modifiers & B_COMMAND_KEY) {
PostMessage(M_VOLUME_DOWN);
} else {
PostMessage(M_CHANNEL_PREV);
}
return B_OK;
case B_PAGE_UP:
PostMessage(M_CHANNEL_NEXT);
return B_OK;
case B_PAGE_DOWN:
PostMessage(M_CHANNEL_PREV);
return B_OK;
}
switch (key) {
case 0x3a: // numeric keypad +
if ((modifiers & B_COMMAND_KEY) == 0) {
printf("if\n");
PostMessage(M_VOLUME_UP);
return B_OK;
} else {
printf("else\n");
break;
}
case 0x25: // numeric keypad -
if ((modifiers & B_COMMAND_KEY) == 0) {
PostMessage(M_VOLUME_DOWN);
return B_OK;
} else {
break;
}
case 0x38: // numeric keypad up arrow
PostMessage(M_VOLUME_UP);
return B_OK;
case 0x59: // numeric keypad down arrow
PostMessage(M_VOLUME_DOWN);
return B_OK;
case 0x39: // numeric keypad page up
case 0x4a: // numeric keypad right arrow
PostMessage(M_CHANNEL_NEXT);
return B_OK;
case 0x5a: // numeric keypad page down
case 0x48: // numeric keypad left arrow
PostMessage(M_CHANNEL_PREV);
return B_OK;
}
return B_ERROR;
}
void
MainWin::DispatchMessage(BMessage *msg, BHandler *handler)
{
if ((msg->what == B_MOUSE_DOWN) && (handler == fBackground
|| handler == fVideoView))
MouseDown(msg);
if ((msg->what == B_MOUSE_MOVED) && (handler == fBackground
|| handler == fVideoView))
MouseMoved(msg);
if ((msg->what == B_MOUSE_UP) && (handler == fBackground
|| handler == fVideoView))
MouseUp(msg);
if ((msg->what == B_KEY_DOWN) && (handler == fBackground
|| handler == fVideoView)) {
// special case for PrintScreen key
if (msg->FindInt32("key") == B_PRINT_KEY) {
fVideoView->OverlayScreenshotPrepare();
BWindow::DispatchMessage(msg, handler);
fVideoView->OverlayScreenshotCleanup();
return;
}
// every other key gets dispatched to our KeyDown first
if (KeyDown(msg) == B_OK) {
// it got handled, don't pass it on
return;
}
}
BWindow::DispatchMessage(msg, handler);
}
void
MainWin::MessageReceived(BMessage *msg)
{
switch (msg->what) {
case B_ACQUIRE_OVERLAY_LOCK:
printf("B_ACQUIRE_OVERLAY_LOCK\n");
fVideoView->OverlayLockAcquire();
break;
case B_RELEASE_OVERLAY_LOCK:
printf("B_RELEASE_OVERLAY_LOCK\n");
fVideoView->OverlayLockRelease();
break;
case B_MOUSE_WHEEL_CHANGED:
{
printf("B_MOUSE_WHEEL_CHANGED\n");
float dx = msg->FindFloat("be:wheel_delta_x");
float dy = msg->FindFloat("be:wheel_delta_y");
bool inv = modifiers() & B_COMMAND_KEY;
if (dx > 0.1) PostMessage(inv ? M_VOLUME_DOWN : M_CHANNEL_PREV);
if (dx < -0.1) PostMessage(inv ? M_VOLUME_UP : M_CHANNEL_NEXT);
if (dy > 0.1) PostMessage(inv ? M_CHANNEL_PREV : M_VOLUME_DOWN);
if (dy < -0.1) PostMessage(inv ? M_CHANNEL_NEXT : M_VOLUME_UP);
break;
}
case M_CHANNEL_NEXT:
{
printf("M_CHANNEL_NEXT\n");
int chan = fController->CurrentChannel();
if (chan != -1) {
chan++;
if (chan < fController->ChannelCount())
SelectChannel(chan);
}
break;
}
case M_CHANNEL_PREV:
{
printf("M_CHANNEL_PREV\n");
int chan = fController->CurrentChannel();
if (chan != -1) {
chan--;
if (chan >= 0)
SelectChannel(chan);
}
break;
}
case M_VOLUME_UP:
printf("M_VOLUME_UP\n");
fController->VolumeUp();
break;
case M_VOLUME_DOWN:
printf("M_VOLUME_DOWN\n");
fController->VolumeDown();
break;
case M_ASPECT_100000_1:
VideoFormatChange(fSourceWidth, fSourceHeight, 1.0, 1.0);
break;
case M_ASPECT_106666_1:
VideoFormatChange(fSourceWidth, fSourceHeight, 1.06666, 1.0);
break;
case M_ASPECT_109091_1:
VideoFormatChange(fSourceWidth, fSourceHeight, 1.09091, 1.0);
break;
case M_ASPECT_141176_1:
VideoFormatChange(fSourceWidth, fSourceHeight, 1.41176, 1.0);
break;
case M_ASPECT_720_576:
VideoFormatChange(720, 576, 1.06666, 1.0);
break;
case M_ASPECT_704_576:
VideoFormatChange(704, 576, 1.09091, 1.0);
break;
case M_ASPECT_544_576:
VideoFormatChange(544, 576, 1.41176, 1.0);
break;
case B_REFS_RECEIVED:
printf("MainWin::MessageReceived: B_REFS_RECEIVED\n");
// RefsReceived(msg);
break;
case B_SIMPLE_DATA:
printf("MainWin::MessageReceived: B_SIMPLE_DATA\n");
// if (msg->HasRef("refs"))
// RefsReceived(msg);
break;
case M_FILE_QUIT:
// be_app->PostMessage(B_QUIT_REQUESTED);
PostMessage(B_QUIT_REQUESTED);
break;
case M_SCALE_TO_NATIVE_SIZE:
printf("M_SCALE_TO_NATIVE_SIZE\n");
if (fIsFullscreen) {
ToggleFullscreen();
}
ResizeTo(int(fSourceWidth * fWidthScale),
int(fSourceHeight * fHeightScale) + (fNoMenu ? 0
: fMenuBarHeight));
// Sync();
break;
case M_TOGGLE_FULLSCREEN:
ToggleFullscreen();
fSettingsMenu->ItemAt(1)->SetMarked(fIsFullscreen);
break;
case M_TOGGLE_NO_MENU:
ToggleNoMenu();
fSettingsMenu->ItemAt(3)->SetMarked(fNoMenu);
break;
case M_TOGGLE_NO_BORDER:
ToggleNoBorder();
fSettingsMenu->ItemAt(4)->SetMarked(fNoBorder);
break;
case M_TOGGLE_ALWAYS_ON_TOP:
ToggleAlwaysOnTop();
fSettingsMenu->ItemAt(5)->SetMarked(fAlwaysOnTop);
break;
case M_TOGGLE_KEEP_ASPECT_RATIO:
ToggleKeepAspectRatio();
fSettingsMenu->ItemAt(6)->SetMarked(fKeepAspectRatio);
break;
case M_TOGGLE_NO_BORDER_NO_MENU:
ToggleNoBorderNoMenu();
break;
case M_PREFERENCES:
break;
default:
if (msg->what >= M_SELECT_CHANNEL
&& msg->what <= M_SELECT_CHANNEL_END) {
SelectChannel(msg->what - M_SELECT_CHANNEL);
break;
}
if (msg->what >= M_SELECT_INTERFACE
&& msg->what <= M_SELECT_INTERFACE_END) {
SelectInterface(msg->what - M_SELECT_INTERFACE - 1);
break;
}
BWindow::MessageReceived(msg);
}
}