/* * Copyright (c) 2004-2007 Marcus Overhagen * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, * merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __VIDEO_NODE_H_ #define __VIDEO_NODE_H_ #include #include class BLocker; class VideoView; class VideoNode : public BMediaEventLooper, public BBufferConsumer { public: VideoNode(const char *name, VideoView *view); ~VideoNode(); void SetOverlayEnabled(bool yesno); bool IsOverlayActive(); void LockBitmap(); BBitmap * Bitmap(); void UnlockBitmap(); protected: BMediaAddOn * AddOn(int32 *internal_id) const; void NodeRegistered(); void BufferReceived(BBuffer * buffer); status_t GetNextInput(int32 *cookie, media_input *out_input); void DisposeInputCookie(int32 cookie); status_t HandleMessage(int32 message, const void *data, size_t size); void HandleEvent(const media_timed_event *event, bigtime_t lateness, bool realTimeEvent); status_t AcceptFormat(const media_destination &dst, media_format *format); void ProducerDataStatus(const media_destination &dst, int32 status, bigtime_t at_media_time); status_t GetLatencyFor(const media_destination &dst, bigtime_t *out_latency, media_node_id *out_id); status_t Connected(const media_source &src, const media_destination &dst, const media_format &format, media_input *out_input); void Disconnected(const media_source &src, const media_destination &dst); status_t FormatChanged(const media_source &src, const media_destination &dst, int32 from_change_count, const media_format &format); protected: void HandleBuffer(BBuffer *buffer); status_t CreateBuffers(BRect frame, color_space cspace, bool overlay); void DeleteBuffers(); protected: VideoView * fVideoView; media_input fInput; bool fOverlayEnabled; bool fOverlayActive; bool fDirectOverlayBuffer; // If the overlay memory is directly written by the producer node. BBitmap * fBitmap; BLocker * fBitmapLocker; }; #endif // __VIDEO_NODE_H_