Renga/jabber/RosterItem.cpp

193 lines
4.6 KiB
C++

//////////////////////////////////////////////////
// Blabber [RosterItem.cpp]
//////////////////////////////////////////////////
#include "RosterItem.h"
#include "support/AppLocation.h"
#include <TranslationUtils.h>
#include "ui/HVIFUtil.h"
BBitmap *RosterItem::_kinda_online_icon = NULL;
BBitmap *RosterItem::_offline_icon = NULL;
BBitmap *RosterItem::_online_icon = NULL;
BBitmap *RosterItem::_unknown_icon = NULL;
RosterItem::RosterItem(const UserID *userid)
: BStringItem(userid->FriendlyName().c_str())
, fAvatar(NULL)
{
_userid = userid;
_is_stale_pointer = false;
}
RosterItem::~RosterItem()
{
delete fAvatar;
}
void RosterItem::SetAvatar(BBitmap* avatar)
{
delete fAvatar;
fAvatar = avatar;
}
void RosterItem::DrawItem(BView *owner, BRect frame, __attribute__((unused)) bool complete) {
// protection
if (StalePointer()) {
return;
}
font_height fh;
owner->GetFontHeight(&fh);
float iconSize = fh.ascent + fh.descent;
iconSize = floorf(fh.ascent + fh.descent);
// intitialize static members
if (_offline_icon == NULL) {
iconSize = iconSize * 16 / 11;
_kinda_online_icon = LoadIconFromResource("away-online", iconSize);
_online_icon = LoadIconFromResource("online", iconSize);
_offline_icon = LoadIconFromResource("offline", iconSize);
_unknown_icon = LoadIconFromResource("unknown", iconSize);
}
// get online status
UserID::online_status status = _userid->OnlineStatus();
std::string exact_status = _userid->ExactOnlineStatus();
// text characteristics
owner->SetFont(be_plain_font);
// clear rectangle
if (IsSelected()) {
owner->SetHighUIColor(B_LIST_SELECTED_BACKGROUND_COLOR);
} else {
owner->SetHighColor(owner->ViewColor());
}
BRect fullFrame(frame);
fullFrame.left = 0;
owner->FillRect(fullFrame);
// draw a graphic
owner->SetDrawingMode(B_OP_ALPHA);
owner->SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY);
int height = frame.bottom - frame.top;
frame.left = height - (iconSize / 2); // have the status badge right over the edge of the avatar
if (fAvatar) {
owner->DrawBitmapAsync(fAvatar, fAvatar->Bounds(),
BRect(0, frame.top, height - 1, frame.bottom - 1), B_FILTER_BITMAP_BILINEAR);
}
BPoint iconPosition(frame.left - 3, frame.top + 1);
if (status == UserID::ONLINE) {
if (exact_status == "xa" || exact_status == "away" || exact_status == "dnd") {
if (_kinda_online_icon) {
owner->DrawBitmapAsync(_kinda_online_icon, iconPosition);
}
} else {
if (_online_icon) {
owner->DrawBitmapAsync(_online_icon, iconPosition);
}
}
} else if (status == UserID::OFFLINE) {
if (_offline_icon) {
owner->DrawBitmapAsync(_offline_icon, iconPosition);
}
} else {
if (_unknown_icon) {
owner->DrawBitmapAsync(_unknown_icon, iconPosition);
}
}
// construct name
std::string name = GetUserID()->FriendlyName();
if (name.empty()) {
name = GetUserID()->Handle();
if (name.empty()) {
name = "<anonymous>";
}
}
BFont statusFont;
// font color is based on online status
if (status == UserID::ONLINE) {
if (exact_status == "dnd") {
owner->SetHighColor(255, 0, 0, 255);
owner->GetFont(&statusFont);
statusFont.SetFace(B_ITALIC_FACE);
owner->SetFont(&statusFont);
}
else if(exact_status == "xa" || exact_status == "away")
{
owner->SetHighColor(215, 107, 0, 255);
owner->GetFont(&statusFont);
statusFont.SetFace(B_ITALIC_FACE);
owner->SetFont(&statusFont);
}
else {
owner->SetHighColor(0, 180, 0, 255);
}
} else if (status == UserID::OFFLINE) {
owner->SetHighColor(120, 120, 120, 255); //gray
} else {
owner->SetHighColor(0, 0, 255, 255); //blue
}
// draw name
BPoint textPosition(frame.left + iconSize, frame.top + fh.ascent + 1);
owner->DrawString(name.c_str(), textPosition);
// draw show
if (!GetUserID()->MoreExactOnlineStatus().empty()) {
if (IsSelected()) {
owner->SetHighUIColor(B_LIST_SELECTED_ITEM_TEXT_COLOR);
} else {
owner->SetHighUIColor(B_LIST_ITEM_TEXT_COLOR);
}
textPosition.y += frame.Height() / 2;
owner->DrawString(GetUserID()->MoreExactOnlineStatus().c_str(), textPosition);
}
}
void RosterItem::Update(BView *owner, const BFont *font) {
BListItem::Update(owner, font);
font_height fh;
owner->GetFontHeight(&fh);
float height = fh.ascent + fh.descent;
// set height to accomodate graphics and text
SetHeight(height * 2 + 3);
}
bool RosterItem::StalePointer() const {
return _is_stale_pointer;
}
const UserID *RosterItem::GetUserID() const {
if (StalePointer()) {
return NULL;
} else {
return _userid;
}
}
void RosterItem::SetStalePointer(bool is_stale) {
_is_stale_pointer = is_stale;
}