sparktech.tool_energy_hud = {} minetest.register_on_joinplayer(function(player) local idx = player:hud_add({ hud_elem_type = "statbar", position = {x = 0.85, y = 0.95}, offset = {x =-100, y = -40}, text = "bar_red.png", direction = 0, number = 20, size = { x=2, y=20 } }) local idy = player:hud_add({ hud_elem_type = "text", position = {x = 0.85, y = 0.95}, offset = {x = 0, y = -50}, text = "", direction = 0, number = "0xFFFFFF" }) sparktech.tool_energy_hud[player:get_player_name()] = {idb = idx, idt = idy} end) minetest.register_globalstep(function(dtime) for k, i in pairs(sparktech.tool_energy_hud) do local player = minetest.get_player_by_name(k) if player == nil then sparktech.tool_energy_hud[k] = nil return end local item = player:get_wielded_item() local energy = tonumber(item:get_metadata()) local energymax = minetest.get_item_group(item:get_name(), "sparktech_energy_max") if energy == nil then energy = 0 end player:hud_change(i["idb"], "number", energy / energymax * 400) if energymax == 0 then player:hud_change(i["idt"], "text", "") else player:hud_change(i["idt"], "text", energy .. " / " .. energymax) end end end)