local NAME = minetest.get_current_modname() minetest.register_craftitem(NAME .. ":silicon", { groups = { silicon = 1 }, description = "Silicon", inventory_image = "silicon.png", stack_max = 128, }) minetest.register_craftitem(NAME .. ":silicon_compound", { description = "Silicon compound", inventory_image = "silicon_com.png", stack_max = 128, }) minetest.register_craft({ type = "shapeless", output = NAME .. ":silicon_compound 2", recipe = { "group:sand", "default:gravel" }, }) minetest.register_craft({ output = NAME .. ":silicon 2", type = "cooking", cooktime = 4, recipe = NAME .. ":silicon_compound", })